Ok so we are back, and ready for some more exciting stuff…
We left off with getting a very basic understanding or working with Multi-Body sheet metal parts, which is basically the same as the normal Multi-Body functionality, it’s just now available for the sheet metal features.
So now what we going to see is creating the individual components from that Multi-Body part.
There are two ways of doing this, you get the “Make Part” and the “Make Components” methods.
The Make Part method
When using the Make Part button you can make individual part files from selected geometry, sketches, parameters etc. So in a way it’s pretty much like exporting the Solid from the multi-body part into its own part but as a derived part, instead of deriving a part into an existing part. (If you would like to know about derive parts select the following link (place link to derive part blog).). You can do this to get individual components or even an assembly and its parts (but will combine parts into one part).
I nifty thing is, that even though the part may be a “derived” part, the flat pattern can still be created if the sheet metal template is used.
So to start, select the “Make Part” button.
Then the “Make Part” window opens, now this looks almost exactly like the derive part window (Green), but has the option to select templates for parts and assemblies and enables you to rename them (Red).
The derive area options are all still the same as the normal derive part so there’s nothing to worry about there, the only thing to not is that if you select more than one solid body, it will create a derived multi-body part which kind of brings back to where you started. Unless of course you create an assembly as well, which just puts the Multi-Body Part into an assembly.
You can obviously Rename the part and assembly file to what you would like it to be, as well as selecting there templates.
So nothing really new there, just kind of a mix between the derive part and creating a part in an assembly window.
The Make Components method
Select the “Make Components” button
The Make Components window appears, asking you to select which components you would like to “Make”.
You can select the components from the working window or the “Solid Bodies” folder in the browser.
If you only want to create the part files and not have them inserted into an assembly file uncheck the “Insert components in target assembly” check box.
You also have the opportunity to rename the assembly file, otherwise it will keep the name of the multi-body sheet metal part.
Select “Next” if you are happy to move on.
This is the next window it takes you to.
In this window you can turn the parts to surface, change the individual parts names, their templates, their stored location, as well as many others options.
When you click Apply, depending what you have selected, it will create the individual part files and the assembly file.
Things to note, the part files will be created as “derived” parts but not to worry as these too you will be able to create your flat patterns from.
Now isn’t that a very nifty trick?
Once you have done either one of these processes, you will be able to create your flat patterns or even carry on modelling in their sheet metal environments.
And from then on things are back to normal.
Hope you could benefit from this and enjoy the new Awesome 2016 Functionality.