There is also the option to select different design views if they have been created. The scale can also be altered if you require so. You also have the option to Mirror the derived part, and you can then select about which plane you want the part to be mirrored.
Once you are happy with your options click “Ok”.
The derivation will then be created, you will know so by the icon that appears in the browser as such.
Derived Part Example
In the following example I’m going to take you through a typical derivation and what it can achieve.
What we are going to do is create a duct that goes from big too small.
The first step is to create the base geometry, this is going to be the geometry you will have to derive into the other parts that will make up the final Components. You need to think about what you are trying to achieve and create your base geometry to assist you in getting the required result.
I have create a surface model of the ducting to then derive the surface into various sheet metal parts to create the final model that will update and change according to any changes made to the base model.
I’m going to create a user parameter in my base part to define the thickness of the sheet metal used.
Once you have created all geometry and user parameters, you need to save the base part, then open a new file, in my case I will be using the sheet metal template.
Now activate the derive feature in your new part and browse to your base part. The derive part window will open.
Once the surface model is inside the new part you created, select a side that you want to create the faces on, then create sketches on those faces and project the edges through as follows.
Before you create the solid geometry, in my case I will use the Sheet Metal Face tool, I’m going to set my sheet metal defaults to be equal to the user parameter we derived through.
I did this to link the user parameter to the thickness of the sheet metal that will be used through the design of these parts.
Then Create that face as a solid using the reference geometry as follows
I’m then going to turn the surface invisible, and save the part as is and then create another 3 parts to get the remaining sides in a solid.
Once all 4 sides where completed I’m going insert all the components into an assembly file. As follows
Now one very cool benefit is that if you create your base correctly and you bring all the parts in, you will not need to constrain them together. You must just ground them all at the origin and magic will happen.
All the parts will now jump into place according to your Base model that you started with.
So now for more magic!!!
I’m going to go to my base model and change some geometry. See what happens to my Assembly.
Note the changes on the Base model, save the model with the changes and then go to the assembly. Update the assembly and watch magic happen in front of your eyes.
See the difference, this is the benefit of using Derive parts. The power of this features is very high and depends on your knowledge and setup of the base model.
Hope you found this post useful.