We learned how to create our own custom materials and how to save them out into a custom material library.
Now we learn about creating custom assets and saving them into our own custom asset library. Firstly, note that the Identity and Graphics assets are compulsory and cannot be exchanged or duplicated. The Appearance Asset is also compulsory but can be duplicated and switched out with some other Appearance Asset from the libraries. However, note that the Appearance Assets have differing properties. It is necessary to look at t few of them to see which one would be most appropriate for our material. The Physical and Thermal Assets are not compulsory (not even available in Revit LT), but one can switch them out or copy them.
With the Appearance, Thermal, and Physical assets, if we wanted to save our custom assets out to an external library, we must do so from the asset library, and not through the material library.
To create a custom asset, duplicate an existing asset. Name it by predicating it with a code that identifies your company as you will be able to filter for these assets by name later. To access the tools needed to create the asset library, switch out the asset.
Then simply create or load the new library.
Then save the newly created assets to this library. One can also import the assets from the external library as needed.
If you need help adopting BIM (Building Information Modelling) or Revit in your practice, please contact Micrographics so we may be of assistance.