Autodesk Inventor Training – Essentials

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Autodesk Inventor Training – Essentials 2017-09-12T16:17:04+00:00

Inventor Essentials Training – 3 Day Course

Essentials

Objective of Course
This training course will introduce you to the basics of using Autodesk Inventor. It will cover areas such as 2D Drafting, 3D parametric part design, assembly design and working drawings. Each candidate will use real world designs to facilitate in the learning of Inventor’s interface and features, as well as gaining an understanding of Inventor’s workflows. On completion of this course you will have gained the knowledge to create simple 3D parts and assemblies, along with the ability to create working drawings.

Prerequisites
No previous CAD experience is needed. Although a basic understanding of drafting skills and 3D design will be beneficial.

Getting Started

Autodesk Inventor User Interface
Overview
About Multiple Environments
About Project Files
Inventor File Types
Opening a part
Menus and Toolbars
About the Graphics Window
Context-Sensitive Tools
Marking menu
Exercise: Use the View Navigation Tools

Demonstration: 2D-3D-2D (Designing Parametric Parts)
Overview
About Parametric Parts
Capturing Design Intent
Creating a simple component
Creating a working drawing
Making changes to the part
Viewing changes in the working drawing

Basic Part Creation
Basics of Sketching
Creating 2D Sketches
Overview
About Sketching
Reorienting the Initial Sketch
Basic Sketching Tools – Contents of
“Draw” and “Constrain” panels
Guidelines to Successful Sketches
Editing an Existing Sketch
Exiting From a Sketch
Exercise: Create a 2D Sketch
Constraining 2D Sketches
Overview
About Geometric Constraints
Applying Geometric Constraints
Showing and Deleting Constraints
Guidelines for Successful Constraining
Exercise: Constrain Sketches
Dimensioning Sketches
Overview
About Dimensional Constraints
Creating Dimensional Constraints
About Dimension Display and
Relationships
Guidelines for Dimensioning Sketches
Lesson: Basics of Solid Part Creation
Creating a Solid
Overview
Part Creation Environment
Contents of “Create” Panel
About Extruded Features
Creating Extruded Features
Specifying Operations and Extents
Creating Revolved Features
Specifying Operations and Extents
Fillets and Chamfers
Overview
About Chamfers and Fillets
Creating Chamfers
Creating Fillets
Guidelines for Creating Chamfers and
Fillets
Holes and Threads
Overview
About Hole Features
Creating Holes
Creating Threads

Basic Working Drawings
Creating Basic Working Drawings
Drawing Creation Environment
Overview
About Creating Drawings
About the Drawing Creation Environment
Placing Views
Overview
Creating Base Views
Creating Projected views
Properties of Editing Base and Projected
Views
Section Views
Overview
About Section Views
Moving and Editing Section Views
Detail Views
Overview
About Detail Views
Moving and Editing Detail Views
Managing Views
Overview
About View Organization
About Moving, Aligning and Editing Views

More Part Creation Techniques
Intermediate Sketching
Sketch Line Types
Overview
About Sketch Line Types
Creating and Using Construction Geometry
Creating and Using Reference Geometry
Patterning
Creating a Rectangular Pattern
Creating a Circular Pattern
Mirroring Sketch Features
Editing Parts
Editing Sketches
Overview
Finding in Browser
Editing a Sketch
Editing Features
Overview
Finding in Browser
Editing a Feature
Creating Work Features
Overview
About Work Features
Creating Work Planes
Create Work Axes

More Working Drawing Features
Annotation
Manual Dimension Techniques
Overview
About General, Baseline and Ordinate
Dimensioning
Creating General Dimensions
Creating Baseline Dimensions
Annotating Holes and Threads
Overview
About Holes and Thread Notes
Working with Hole and Thread Notes
Creating Linear Dimension Thread Notes
About Hole Tables
Creating Centrelines, Symbols and Leaders
Overview
About Centrelines and Centre marks
Creating Centrelines and Centre Marks
About Symbols
Documenting Views with Symbols
About Leaders and Text
Adding Leaders and Text
Editing Leaders and Text

Detailed Part Design
Patterns and Mirrors
Patterning
Overview
About Feature Reuse
Creating rectangular Patterns
Creating Circular Patterns
Mirroring
Overview
Mirroring Features Assemblies
Assembly Overview
Designing Assemblies
Overview
About Assembly Design
Assembly Design Approaches
Assembly Design Environment
Recommended assembly Design Workflow
Project Files and Assemblies
Overview
About Project Files
Creating a Project File
Lesson: Placing, Creating and Constraining
Components
Placing Components in an Assembly
Overview
About Placing Components in an Assembly
Constraining Components
Overview
About Assembly Constraints
The Constraints Tool
Placing Constraints
Viewing and Editing Constraints
Proper Constraining techniques
Placing Standard Components Using the
Content Center
Overview
About the Content Center
Using the content Center Consumers
Using the Content Center Consumer
Environment
Basic Part Design in an Assembly
Overview
About Designing and Editing in an
Assembly
Capturing Design Intent
Creating Components in Place
Editing Components in Place
Guidelines for In-Place Component
Design
Lesson: Interacting With an Assembly
Identifying Parts in an Assembly
Overview
Selecting Components
About Isolating Components
About Locating Components in the
Browser and Graphics Window
Analysis
Overview
Calculating Physical Properties

Annotating Assembly Drawings
Lesson: Bill of Materials and Parts lists
Bill of Materials
Overview
About the Bill of Materials
Using the Bill of Materials
Item Number Manipulation
Creating and Customizing Parts Lists
Overview
About Parts Lists
Creating Parts Lists
Editing Parts Lists
Creating Balloons
Overview
About Balloons
Placing Balloons Manually

Drawing Standards and Resources
Lesson: Setting Drawing Standards
Overview
About Styles
Using Layers

Training Courses

AutoCAD
Revit
Inventor

Additional Information

Distance Learning
Autodesk CPD Points
Autodesk Certification
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