V-Ray for 3ds Max is a complete lighting and shading solution that can be flawlessly integrated in every 3D artist and designer’s workflow. The flagship rendering software has set the industry standard for speed, reliability, ease of use and render quality. Even Hollywood has acknowledged how important V-Ray is: Creator Vladimir Koylazov was honoured with an Academy Award in 2017.
Cross-industry adoption: V-Ray for 3ds Max is used by architectural visualization studios, product designers and visual effects companies around the world to create photoreal imagery and animation
Ease of use: V-Ray runs straight out of the box with just a few clicks.
Full control: Three modes of GUI geared towards different types of users, from quick and easy set-up to full range of under the hood tweaks.
Versatile: An all in one solution suitable for many industries.
Flexibility: A universal renderer. Almost every studio has a V-Ray integrated pipeline.
Technical support and community: Free technical support and knowledge resources, that goes far beyond installations and set-up. Chaos Group is famous for its quick response times and large community user base.
What pain-point or problem does V-Ray for 3ds Max solve?
Quality renders with a high level of efficiency: V-Ray for 3ds Max provides extraordinary photorealistic renders quickly and easily. With just two sliders users have complete control over the quality or speed of their renders.
Streamlined pipeline across different platforms: Most studios already have a V-Ray integrated pipeline. With the wide range platforms that V-Ray supports, it’s easy to merge assets or exchange projects for material coordination and consistency across platforms. For example, userscan share materials or render geometry from V-Ray for Rhino to V-Ray for 3ds Max, or vice-versa. With the V-Ray scene manager it is possible to share a whole scene between V-Ray for 3ds Max or
Interface with other
V-Ray for 3ds Max can further enhance the Rhino or SketchUp workflow with the addition of V-Ray for Rhino or SketchUp
Fluid, fire and smoke simulations can be added with Phoenix for 3ds Max
More lighting and shading options can be added during the compositing stage by using V-Ray for NUKE
Professional image sequencing can be added with PdPlayer
V-Ray for 3ds Max supports VRScans which allows for the most physically accurate materials to be used
V-Ray supports numerous tools and provides optimized support for 3rd party plugins including NoZone, HairFarm and many more
Did you know?
V-Ray for 3ds Max allows for distributed rendering making it possible to render on multiple computers working in parallel. This makes rendering faster and more cost-efficient. By purchasing a render node (instead of being obliged to purchase an entirely new floating license) the cost of rendering becomes 4x less expensive compared with a major competitor.