V-RAY NEXT FOR 3DS MAX

Тhe Next generation of rendering

V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter — not harder — by automating steps that used to take up valuable time.

QUALITY

QUALITY

V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation.

POWER

POWER

Built to handle your biggest projects and your toughest scenes. Render anything and everything with V-Ray.

SPEED

SPEED

Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.

CREATIVE CONTROL

CREATIVE CONTROL

V-Ray puts you in the driver seat. You’re in control. With V-Ray’s versatile features, you can choose the best approach for your scene.

SMART INTEGRATION

SMART INTEGRATION

Work the way you want – without interruption. V-Ray’s seamless 3ds Max integration keeps your workflow fluid and smooth.

AN INDUSTRY STANDARD

AN INDUSTRY STANDARD

Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.

WHAT’S NEW

V-Ray Next for 3ds Max, update 3.2 — 3ds Max 2021 compatible

V-RAY NEXT FOR 3DS MAX, UPDATE 2

V-Ray Next for 3ds Max, update 2 introduces V-Ray IPR enhancements and V-Ray GPU updates to improve your workflow and let you quickly optimize your scenes. It’s now easier than ever to render efficiently with Memory tracking reports and Debug Shading in IPR.

V-RAY NEXT FOR 3DS MAX, UPDATE 1

V-Ray Next for 3ds Max, update 1 includes a brand new Viewport IPR for quicker interactive rendering workflows. Work faster and create even better-looking images with features such as more accurate lens effects, as well as a host of GPU rendering improvements.

FEATURE UPDATES

WORKFLOW OPTIMIZATIONS

V-Ray for 3ds Max, update 2 adds IPR updates, Debug Shading and a new Memory Tracking report for textures and objects, allowing you to save time and optimize your scenes.

V-RAY GPU BOOST

Boost your V-Ray GPU performance with RTX support and the latest V-Ray GPU updates, including the popular alSurface shader for skin and VRayDistanceTex map.

SMARTER EFFECTS

Spice up your projects with the V-Ray Toon material to create non-photorealistic, cel-shading effects. Or take advantage of the new Dust and Scratches lens effect to simulate real-world camera styles.

KEY FEATURES

Rendering

CPU, GPU & HYBRID RENDERING

Powerful CPU and GPU rendering built for the demands of high-end production. V-Ray GPU CUDA renders on CPUs as well as GPUs to take full advantage of all hardware.

GPU BUCKET RENDERING

Faster multi-GPU performance on workstations and distributed rendering, plus added support for Cryptomatte render elements.

Learn more about V-Ray GPU >

POWERFUL SCENE INTELLIGENCE

Automatically analyzes your scene to optimize rendering so you’ll get the best quality quicker than ever before.

NEW VIEWPORT IPR & IMPROVED INTERACTIVITY

Keep working while you render with the new viewport IPR. Interactivity in V-Ray IPR on the CPU is now faster and supports atmospheric effects.

V-RAY DENOISER

Automatically remove noise and reduce render times by up to 50 percent.

NVIDIA AI DENOISER

Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.

Learn more >

 
RESUMABLE RENDERING

You can stop your render at any point and pick up where you left off.

CHAOS CLOUD SUPPORT

Improved V-Ray Scene export adds support for more features when rendering on Chaos Cloud.

Learn more >

Lighting & illumination

ADAPTIVE DOME LIGHT

Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before!

Learn more >

ADAPTIVE LIGHTS

This new algorithm dramatically speeds up rendering in scenes containing many lights.

 
GPU DISPERSION

Now available in V-Ray GPU, render highly accurate light refractions that split into their component colors.

LIGHTING ANALYSIS TOOLS

Accurately measure the light levels in your scene using the new lighting analysis tools.

Learn more >

ACCURATE LIGHTS

Simulate any type of natural, artificial, or image-based lighting with a wide range of light types.

GLOBAL ILLUMINATION

Choose from several global illumination options – exact, approximate or a hybrid of both.

Cameras & optical effects

NEW DUST AND SCRATCHES LENS EFFECTS

Simulate real-world camera lens effects with procedurally generated Dust and Scratches.

 
NEW LENS EFFECTS

New glare and bloom lens effects have been fully redesigned to be faster and more accurate than ever.

ROLLING SHUTTER

Emulate the warped motion blur effects common in digital video and cell phone cameras.

 
POINT & SHOOT CAMERA

Perfect renders are as easy as taking a snapshot with new Automatic Exposure and White Balance settings.

Learn more >

Materials

GLINT & GLITTER HAIR CONTROLS

The V-Ray Physical Hair material adds new Glint and Glitter controls for even better highlights.

 
NEW LENS EFFECTS

New glare and bloom lens effects have been fully redesigned to be faster and more accurate than ever.

METALNESS

The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.

V-RAY SWITCH MATERIAL

Apply several materials to the same object and select the one you want at render time.

 
V-RAY PLUGIN MATERIAL & TEXTURE

Load any texture or material that’s available in V-Ray Standalone and render it in V-Ray Next.

PHYSICALLY BASED MATERIALS

From multilayered car paint to accurate subsurface scattering, you can create any material imaginable.

ALSURFACE MATERIAL

The general-purpose shader by Anders Langlands includes built-in SSS controls — popular for skin!

GLOSSY FRESNEL

New, physically-accurate reflection model.

VRSCANS MATERIAL LIBRARY SUPPORT

1000+ scanned materials. Import and render directly in V-Ray.

Learn more about VRscans >

Textures

MEMORY-EFFICIENT TEXTURES

Work with production-ready, multi-resolution tiled textures from your favorite applications, like MARI, Mudbox and ZBrush.

TRIPLANAR MAPPING

Quickly apply seamless textures without UVs.

ROUNDED CORNERS

Generate perfectly smooth edges at render-time — with no extra modeling.

Geometry

LAYERED ALEMBIC WORKFLOW

Efficient handling and support for Alembic 1.7, with layers.

PROXY GEOMETRY

Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.

CLIPPER WITH RENDER-TIME BOOLEANS

Create complex cutaways and sections using any mesh object.

HAIR & FUR

Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair And Fur, HairFarm and Ornatrix.

Atmospheric & volumetric effects

VOLUME RENDERING

Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and Phoenix FD.

GPU VOLUME RENDERING

V-Ray GPU now supports the blazing-fast rendering of volumetric effects like smoke, fire and fog.

GPU FAST FOG

Faster, better sampling of environment fog helps you quickly add depth to any scene with V-Ray GPU.

AERIAL PERSPECTIVE

Simulate natural-looking skies with realistic atmospheric depth.

Learn more >

Render elements

RENDER ELEMENTS

Choose from nearly 40 unique beauty, utility and matte passes to give you more control over your rendered images in compositing.

IMPROVED LIGHTING RENDER ELEMENTS

Improved lighting passes provide consistent, artifact-free results independent of light sampling, as well as better support for the Adaptive Dome Light.

CRYPTOMATTE

Auto-create ID mattes with support for transparency, depth of field and motion blur.

AERIAL PERSPECTIVE

Simulate natural-looking skies with realistic atmospheric depth.

Learn more >

User Experience & interoperability

V-RAY FRAME BUFFER

Review, analyze and post-process your renders directly in V-Ray’s advanced frame buffer.

Learn more >

MULTI-LANGUAGE TOOLTIPS

Tooltips are now in multiple languages: Japanese, Korean, Russian, Italian, Portuguese, and Spanish.

CLOUD RENDER CHECK

Checks your scene to see if it’s ready to render on the cloud with Linux and V-Ray Standalone.

ENHANCED COLOR CORRECTIONS

VFB color corrections (incl. Background and LUT) can be saved with the final render as raw .vrimg or OpenEXR files. LUT strength can also be controlled.